By some stroke of luck, you've made your way here. This piece of the internet is my place to share design work* I am most proud of and side projects that really have nowhere else to go.

I am Kevin van Breemaat a UX designer at DEPT agency, I also have a CV and LinkedIn

Design tooling

My attempt to improve orientation in Figma using a Nintendo Switch controller and its gyroscope and accelerometer readings. It's OK, not great, but it was fun to try it anyway.

Website navigation for a client

My best main navigation to date. That's all I am going to say about it.

Power user feature

Wireframes of a custom power-user tool enabling efficient addition of numerous products. Users knew the IDs from printed catalogs or previous orders. (They really did) The tool also supports easy copy-paste functionality from Excel.

Website localisation SEO x UX

Presentation highlights: managing redirects and language suggestions for a localized .com domain, incorporating insights from experts. Final brief to align client stakeholders, third-party SEO experts, content, marketing, and multiple development teams.

Commerce cart

A streamlined B2B ecommerce cart component that combines multiple item sizes for efficient scanning of large orders, featuring states, micro animations, stock info, and back order options.

Usabilityhub (Lyssna) heatmap results

You are looking for a job, where would you click first?

Pitch concept to match clients

One of 5 concepts to connect client A with client B and both their specialisms into a single user journey.

Please chat with us

Service and support page with KPI to push for chats over calls.

Game controller side project

I've mapped my PlayStation controller buttons to cover all mouse and keyboard features, incorporating around 290 shortcuts. This setup has been my daily driver for 3 years at DEPT up until 2021

Fun fact: I don't have a playstation.

PS: this video has audio.

Complex UI made easy

My (short) venture in to crypto world with an income tracker for gamers who earn money by playing P2E games. And yes that was a thing before the crash.

Users before KPI's

Did a lot for this client. But this is still my proudest part of the app. A few lines of text to inform students they are legally allowed to go to a study board 'examencommissie' and help them in doing so. This has no business benefit for the uni but they did it anyway.

More stakeholder management

About 950 slides of a project made for 'stakeholder' management purposes. Would take 24 hours to talk you through it. Would do it again.

Motion made in Figma

Streaming service inspired carousel with games and gameplay content and all the best practice UX elements in place

Reviving ancient tech

T9 Typing with a gamepad. This is of course a keyboard version (v9.0001) of my playstation project. It is based on the old school T9 keyboards except that it is better explained as a T4 variant.

It was intended to type short copy like CTA's like 'continue to payment'. This was the only version that I also used to type emails and design documentation.

Old but gold

Don't mind the visual design, it's from 2011. An animal shelter donation form. It is the only design and code from that era that I both remember and still like.

Life line service design

Roadside assistance app for a Dutch insurance company. Based on your location we could be 98% sure where you are. But being on the highway or next to it on a parallel road is a world of difference. It took me quite a while to get this final shape and I love it.

Heating schedule app

A draft to manage a schedule for living room temperatures to help users save energy in the long run.